1. Primario Endo

    Primario Endo

    Registrado:
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    Ya llegaron las restantes:

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    CYHO-JP021 Mashouryuu Zirdras / Zirdras, the Magicrystal Dragon
    Level 6 DARK Dragon Effect Monster
    ATK 2200
    DEF 1200
    You can only use this card name’s effect once per turn.
    (1) If this card is in your hand or GY, if a Spell/Trap Card(s) you control leaves the field by an opponent’s card and is sent to the GY or banished: You can Special Summon this card, then you can Set 1 Spell/Trap Card to your field, from your banished cards or your GY. If this card was Special Summoned this way, banish it if it leaves the field.

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    Metaphys Decoy Dragon
    Light Wyrm / Pendulum / Effect
    PS LV2 300/200
    Pendulum Effect:
    You can only use this card name's Pendulum Effect once per turn.
    (1) When a monster you control is targeted for an attack: You can target 1 "Metaphys" monster you have that is banished or is in your GY; banish this card, and if you do, Special Summon that target in Attack Position.

    Monster Effect:
    You can only use this card name's (1) and (2) monster effects once per turn each.
    (1) When a monster you control is targeted for an attack: You can target 1 of your "Metaphys" monsters that is banished or is in your GY; banish this card from the field, and if you do, Special Summon that target in Attack Position.
    (2) If this card is banished, during the Standby Phase of the next turn: You can Special Summon this banished card.

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    CYHO-JP019 Yamireishin Oblemirage (Oblemirage the Elemental Lord)
    Level 8 DARK Fiend Special Summon Effect Monster
    LV8 2800/2200
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 DARK monsters in your GY. You can only use this card name’s (1) effect once per turn.
    (1) If this card is Special Summoned: You can add 1 monster with 1500 or less ATK from your Deck to your hand.
    (2) If this face-up card leaves the field, skip the Battle Phase of your next turn.

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    CYHO-JP060 Seiibutsu no Seizon (World Legacy Survival)
    Normal Spell Card
    You can only activate 1 card with this card’s name per turn.
    (1) Excavate the top 5 cards of your Deck, add 1 excavated “Krawler” monster or “World Legacy” card to your hand, also send the other cards to the GY. If there were no excavated “Krawler” monster or “World Legacy” card, shuffle all the excavated cards in to the Deck. You cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Link Monsters.

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    CYHO-JP066 Cross Breed
    Normal Spell Card
    You can only activate 1 card with this card’s name per turn.
    (1) Banish 2 monsters face-up from your field or from your hand, whose original Type and Attribute are the same but with different names; add 1 monster from your Deck to your hand, whose original Type and Attribute are the same as those monsters, but with a different name from either of them.

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    CYHO-JP078 Fukasugita Hakaana (Excessively Deep Grave)
    Normal Trap Card
    (1) Target 1 monster in either GY; during your next Standby Phase, Special Summon that monster from the GY to your field.

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    CYHO-JP080 Dealer’s Choice
    Normal Trap Card
    (1) Both players shuffle their Decks, and if they do, they each draw 1 card, then each player discards 1 card.

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    CYHO-JP067 Yogen Tsuuchou (Bankbook of Prediction)
    Spell Normal
    You can only activate 1 card with this card’s name per turn.
    (1) Banish the top 3 cards of your Deck face-down. During your 3rd Standby Phase after activating this card, add the 3 cards banished by this effect to your hand.

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    CYHO-JP041 Magazine Drumgon (4Kmedia: Vorticular Drumgon)
    Link 3 DARK Dragon Link Effect Monster
    ATK 1000
    Links: Left, Right, Bottom
    Materials: 3 DARK Dragon monsters
    You can only use this card name’s (1) effect once per turn.
    (1) If this card is Special Summoned: You can draw 1 card.
    (2) During the turn you applied this card’s (1) effect, unused Monster Zones this card points to cannot be used.

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    CYHO-JP062 Magic Lab
    Continuous Spell Card
    (1) Each time a face-up “Mythical Beast” Pendulum Monster you control is destroyed by battle or card effect, place 2 Spell Counters on this card.
    (2) Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand that you can place a Spell Counter on, whose Level is the same as the number of Spell Counters you removed, from your Deck or that is a Pendulum Monster face-up in your Extra Deck.
    (3) If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead.

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    CYHO-JP058 Reverse of the World
    Quick-Play Spell Card
    You can only activate 1 card with this card’s name per turn.
    (1) Ritual Summon 1 “Ruin, Queen of Oblivion” or “Demise, King of Armageddon” from your hand or Deck by Tributing Ritual Monsters from your hand whose combined Levels equal or exceed the monster you Ritual Summon.

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    CYHO-JP068 Shield Handler
    Normal Trap Card
    (1) When card or effect that would destroyed a monster on the field is activated: Target 1 Link Monster on each side of the field; negate the effects of the target monster your opponent controls, and if you do, equip this card to the target monster you control. It cannot be destroyed by card effects.

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    CYHO-JP052 Zero Extra Link
    Continuous Spell Card
    Activate this card by targeting 1 Link Monster you control that is co-linked with a Link Monster in the Extra Monster Zone.
    (1) The target gains 800 ATK for each Link Monster on the field.
    (2) If the target is used a material for a Link Monster’s Link Summon: That Link Monster gains ATK equal to the ATK gain of this card’s (1) effect until the end of this turn.
    (3) At the end of damage calculation in which that target attacked: Destroy this card.

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    [​IMG] CYHO-JP048 Riplodocus
    Link 2 EARTH Dinosaur Link Effect Monster
    ATK 800
    Links: Top, Bottom
    Materials: 2 monsters
    You can only use this card name’s effect once per turn.
    (1) You can activate 1 of these effects:
    • Declare 1 Monster Type; face-up monsters this card points to become the declared Type until the end of this turn.
    • Declare 1 Monster Attribute; face-up monsters this card points to become the declared Attribute until the end of this turn.

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    CYHO-JP045 Myoujou no Jack Knight (Mekk-Knight of the Morning Star)
    Link 2 LIGHT Machine Link Effect Monster
    ATK 2000
    Links: Bottom Left, Bottom Right
    Materials: 2 monsters, including a “Mekk-Knight” monster
    You can only use this card name’s (1) effect once per turn.
    (1) If this card is Link Summoned: You can discard 1 “Mekk-Knight” monster or 1 “World Legacy” card; add 1 “World Legacy” card from your Deck to your hand.
    (2) While this card is in the Monster Zone, “Mekk-Knight” monsters you control cannot be destroyed by battle with monsters in a different column from them, and you take no battle damage from those battles.

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    CYHO-JP023 Psycho Ace
    Level 2 DARK Psychic Effect Monster
    ATK 1000
    DEF 0
    (1) If this card is Tributed in the Monster Zone: You can target 1 card on the field; destroy it.

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    CYHO-JP024 CYHO-JP024 High Cupit
    Level 1 LIGHT Fairy Effect Monster
    ATK 600
    DEF 600
    You can only use this card name’s (1) and (2) effects once per turn each.
    (1): You can send up to 3 cards from the top of your Deck to the GY; this turn, increase this card’s Level by the number of cards sent.
    (2): If this card is destroyed by your opponent and sent to the GY: Gain 1500 LP.

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    CYHO-JP004 Gouki Twoplaton (4KMedia: Gouki Double Team)
    Earth Warrior / Effect
    LV5 1700/0
    (1) If this card is sent to the GY as a Link Material for a “Gouki” Link Monster: You can activate this effect; that monster gains 1000 ATK until the end of this turn.
    (2) During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 “Gouki” Spell in your GY; shuffle it into the Deck.

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    CYHO-JP020 Cosmo Brain
    Level 7 DARK Spellcaster Special Summon Effect Monster
    ATK 1500
    DEF 2450
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from the hand) by sending 1 non-Effect Monster from your hand or face-up from your side of the field to the GY.
    You can only use this card name’s (2) effect once per turn.
    (1): This card gains ATK equal to the Level of the monster sent to Special Summon it x 200.
    (2): You can Tribute 1 Effect Monster you control; Special Summon 1 Normal Monster from your hand or Deck.

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    CYHO-JP022 Majindou
    Level 3 DARK Fiend Flip Effect Monster
    ATK 0
    DEF 2000
    You can only use this card name’s (1) and (2) effects once per turn each.
    (1) If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position.
    (2) FLIP: You can send 1 Fiend monster from your Deck to the GY.

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    CYHO-JP025 Negaeru (Doublecross Frog)
    Level 2 WATER Aqua Effect Monster
    ATK 100
    DEF 2000
    Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.
    (1): If this card is Normal or Flip Summoned: Change it to Defense Position.
    (2): Once per turn, if this card is in face-up Defense Position: You can target 1 monster your opponent controls in a Main Monster Zone; switch control of this card to your opponent in a Monster Zone next to the targeted monster, then, if your opponent has exactly 2 “Doublecross Frog” in their Main Monster Zones, take control of all monsters your opponent controls in the zones between them.

    Cortesia de: The Organization | [Cybernetic Horizon] The Remaining Cards
     
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    Última edición: 12 Abr 2018
  2. Autor
    Universal

    Universal

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    Cool card.


    Han inventado la carta de Yusaku, creia que esta serie de las cartas que nunca inventan.


    Interesante esta carta.

    Al ser Dragón Oscuridad con ese efecto, me ha hecho pensar que podria haber sido una carta de Revolver para proteger la Mirror Force de la destrucción.

    Si lo mantiene común en el TCG, dependiendo de lo que me salga en las latas de Judai y Yusei, mi utopia de hacer deck de Metaphys no será imposible XD

    Aquí está el que faltaba.


    Las cartas de Neo-spacian que mencionaban en el anuncio del TCG de CYHO parece que serán exclusivas del TCG
     
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  3. Twin

    Twin

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    Es lo que parece, al igual que la carta de Noble Knight que mencionaron tambien.
     
  4. Primario Endo

    Primario Endo

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    Eso demuestra lo popular que son los Hero, en esta parte del mundo, tanto asi que ahora tendremos en exclusiva sus cartas.
     
  5. Primario Endo

    Primario Endo

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    Porfin!!! por fin tenemos a este monstruo ritual tan ignorado:

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    [​IMG] OCG | Collectors Pack 2018

    Litmus Doom Swordsman

    DARK Warrior Ritual Effect Monster
    LV8 0/0
    You can Ritual Summon this card with “Litmus Doom Ritual”.
    (1) Unaffected by Trap effects. Cannot be destroyed by battle.
    (2) If there is a face-up Trap Card, this card gains 3000 ATK/DEF.
    (3) If this Ritual Summoned card is destroyed by your opponent: You can target 1 Trap Card in either GY; Set it to your Spell & Trap Zone.

    Litmus Doom Ritual

    Ritual Spell Card
    This card is used to Ritual “Litmus Doom Swordsman”. You can only use this card name’s (2) effect once per turn.
    (1) Ritual Summon 1 “Litmus Doom Swordsman” from your hand by Tributing monsters you control or have in your hand whose total Levels equal or exceed 8.
    (2) If this card is in your GY: You can target 1 “Litmus Doom Swordsman” in your GY; shuffle both this card and that target into the Deck, then draw 1 card.

    Proxima parada, los abreton y el guerrero plasma excilon
     
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  6. Autor
    Universal

    Universal

    Registrado:
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    Las cartas anunciadas hoy:

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    CP18-JP021 Jikaishin Michion (Michion, the Timelord)
    Level 10 FIRE Fairy Effect Monster
    ATK 0
    DEF 0
    Cannot be Special Summoned from the Deck.
    (1) If you control no monsters, you can Normal Summon this card without Tributing.
    (2) Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card.
    (3) At the end of the Battle Phase, if this card battled: Halve your opponent’s LP.
    (4) Once per turn, during your Standby Phase: Shuffle this card into the Deck.

    CP18-JP022 Jikaishin Hairon (Hairon, the Timelord)
    Level 10 EARTH Fairy Effect Monster
    ATK 0
    DEF 0
    Cannot be Special Summoned from the Deck.
    (1) If you control no monsters, you can Normal Summon this card without Tributing.
    (2) Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card.
    (3) At the end of the Battle Phase, if this card battled: Activate this effect; if your current LP is lower than your opponent’s LP, inflict the difference as damage to your opponent.
    (4) Once per turn, during your Standby Phase: Shuffle this card into the Deck.

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    CP18-JP023 Jikaishin Raphion (Raphion, the Timelord)
    Level 10 WIND Fairy Effect Monster
    ATK 0
    DEF 0
    Cannot be Special Summoned from the Deck.
    (1) If you control no monsters, you can Normal Summon this card without Tributing.
    (2) Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card.
    (3) At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 face-up monster your opponent controls that this card battled this turn.
    (4) Once per turn, during your Standby Phase: Shuffle this card into the Deck.

    CP18-JP024 Jikaishin Gabrion (Gabrion, the Timelord)
    Level 10 WATER Fairy Effect Monster
    ATK 0
    DEF 0
    Cannot be Special Summoned from the Deck.
    (1) If you control no monsters, you can Normal Summon this card without Tributing.
    (2) Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card.
    (3) At the end of the Battle Phase, if this card battled: Shuffle all cards your opponent controls into the Deck, then, your opponent draws that same number of cards that were returned to their Deck.
    (4) Once per turn, during your Standby Phase: Shuffle this card into the Deck.

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    CP18-JP027
    Kyomukai Ein / Nonexistence
    Continuous Trap Card
    (1) Cannot be destroyed by an opponent’s card effect. This effect can only be used once while this card is face-up on the field.
    (2) Once per turn, you can activate 1 of these effects.
    • You can discard 1 Level 10 monster; draw 1 card.
    • If you control no other cards in your Spell & Trap Zone: You can target 1 “Timelord” monster in your GY; shuffle that monster into the Deck, then you can Set 1 “Endless Emptiness” from your hand or Deck.

    CP18-JP028
    Mugenkai Ein Sof / Endless Emptiness
    Continuous Trap Card
    Activate this card by sending 1 face-up “Nonexistence” from your Spell & Trap Zone to the GY.
    (1) Once per turn, this card cannot be destroyed by an opponent’s card effect.
    (2) Once per turn, you can activate 1 of these effects.
    • During either player’s Main Phase: You can Special Summon 1 “Timelord” monster from your hand.
    • Target 1 “Timelord” monster in your GY; shuffle that monster into the Deck, then you can Set 1 “Infinite Light” from your hand or Deck to your Spell & Trap Zone.

    CP18-JP029
    Mugenkou Ein Sof Ohr / Infinite Light
    Continuous Trap Card
    Activate by sending 1 face-up “Endless Emptiness” in your Spell & Trap Zone to the GY.
    (1) Cannot be destroyed by an opponent’s card effect.
    (2) “Timelord” monsters you control cannot be targeted by card effects, also neither player can return “Timelord” monsters on the field to the Deck.
    (3) Once per turn, if you control no monsters: You can Special Summon up to 3 “Timelord” monsters with different names, 1 each from your hand, Deck, and/or GY, ignoring the Summoning conditions.


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    CP18-JP036 Chishousei Hayate (Hayate the Earth Star)
    Level 5 EARTH Warrior Effect Monster
    ATK 2100
    DEF 0
    You can only use the (2)nd effect with this card’s name once per turn.
    (1) If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing.
    (2) If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand.
    (3) Once per turn, when a Warrior monster you control is targeted for an attack: You can have this card lose 500 ATK, and if it does, negate that attack.

    CP18-JP037 Tenshousei Tenma (Tenma the Sky Star)
    Level 5 LIGHT Warrior Effect Monster
    ATK 2100
    DEF 1000
    You can only use the (2)nd effect with this card’s name once per turn.
    (1) If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing.
    (2) If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand.
    (3) Once per turn, when an opponent’s card or card effect is activated that targets a Warrior monster(s) you control (Quick Effect): You can have this card lose 500 ATK, and if it does, negate that activation, and if you do that, destroy it.

    CP18-JP038 Ten’yuusei Kaiki (Kaiki the Unity Star)
    Level 5 LIGHT Warrior Effect Monster
    ATK 1000
    DEF 2100
    You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
    (1) If this card is Special Summoned: You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
    (2) During your opponent’s turn, if you control a Level 5 or higher Warrior monster whose ATK is different from its original ATK (Quick Effect): You can Special Summon this card from the GY.

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    CP18-JP039 Hashousei Idaten (Idaten the Conqueror Star)
    Level 10 LIGHT Warrior Fusion Effect Monster
    ATK 3000
    DEF 2200
    Fusion Materials: 2 Level 5 or higher Warrior monsters
    You can only use the (1)st effect with this card’s name once per turn.
    (1) If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand.
    (2) Once per turn: You can discard any number of cards; this card gains 200 ATK for each.
    (3) If this card battles an opponent’s monster whose Level is equal to or lower than this card’s, during damage calculation: You can activate this effect once per battle; during this damage calculation only, that opponent’s monster’s ATK becomes 0.

    CP18-JP040 Hadousei Shura (Shura the Combat Star)
    Level 12 DARK Warrior Fusion Effect Monster
    ATK 0
    DEF 0
    Fusion Materials: “Idaten the Conqueror Star” + 1 Level 5 or higher Warrior monster
    (1) Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls become 0.
    (2) If 2 monsters battle, during damage calculation: You can activate this effect once per battle; during this damage calculation only, each of those battling monsters gains ATK equal to its own Level x 200.
    (3) If this Fusion Summoned card in its owner’s control is sent to the GY because it was destroyed by an opponent’s card (by battle or by card effect): You can Special Summon 1 “Idaten the Conqueror Star” from your Extra Deck (this is treated as a Fusion Summon).

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    CP18-JP013 Litmus no Shi no Kenshi (Litmus Doom Swordsman)
    Level 8 DARK Warrior Ritual Effect Monster
    ATK 0
    DEF 0
    You can Ritual Summon this card with “Litmus Doom Ritual”.
    (1) Unaffected by Trap effects, also cannot be destroyed by battle.
    (2) While a Trap Card is face-up on the field, this card gains 3000 ATK/DEF.
    (3) If this Ritual Summoned card in its owner’s control is destroyed by an opponent’s card (by battle or by card effect): You can target 1 Trap Card in either GY; Set it.

    CP18-JP014 Litmus no Shigishiki (Litmus Doom Ritual)
    Ritual Spell Card
    This card is used to Ritual Summon “Litmus Doom Swordsman”. You can only use the (2)nd effect with this card’s name once per turn.
    (1) Ritual Summon 1 “Litmus Doom Swordsman” from your hand, by Tributing monsters from your hand and/or field whose total Levels equal or exceed 8.
    (2) If this card is in your GY: You can target 1 “Litmus Doom Swordsman” in your GY; shuffle both this card and the targeted monster into the Deck, then draw 1 card.

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    CP18-JP044 Varrelguard Dragon (Borrelguard Dragon)
    Link 4 DARK Dragon Link Effect Monster
    ATK 3000
    Link Arrows: Top-Center, Middle-Right, Bottom-Center, Bottom-Right
    Link Materials: 3+ Effect Monsters
    (1) Cannot be destroyed by card effects.
    (2) Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon, from either player’s GY, 1 monster that was sent there this turn because it was destroyed this turn, but it has its effects negated.
    (3) Once per turn (Quick Effect): You can target 1 monster on the field; change that monster to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect’s activation.

    CP18-JP034 Iron Draw
    Normal Spell Card
    You can only activate a card with this card’s name once per turn.
    (1) If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards, also for the rest of this turn after this card resolves, you cannot Special Summon monsters more than one time.


    Siento un poco desperdiciada la tanda de noticias de hoy. No solo no han anunciado nada del Duelist Pack ni del nuevo Structure deck, sino que han gastado 7 cartas en los Jikashin (que ya sabiamos que iban a completarlos, así que no era tan necesaria que los anunciasen a todos).

    Y para rematar, las cartas de Arc V. Podrian haber sacado cartas de Shinji, de Dennis, de Sergey (cualquiera de sus dos decks), de Reira, de Leo, o cartas del manga. Pero no, ellos van y sacan las cartas del karateka ese que ni me acuerdo como se llama. Y encima han ocupado 5 cartas del anuncio, dejando cartas de DM sin anunciar.
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    En fin, lo más destacable para mi ha sido la confirmación de Litmus (aunque ya estaba casi confirmado por el rumor), VarrealGuard Dragon y que con la trampa de zone se podrá invocar a Sephylon
     
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  7. ~Axel~

    ~Axel~

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    Ya es muy tarde Trollnami... ¡¡¡TRECE PUTOS AÑOS TARDE!!!:mad:

    Ya es muy tarde Trollnami... ¡¡¡SIETE PUTOS AÑOS TARDE!!!:mad:
     
  8. Primario Endo

    Primario Endo

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    La segunda no llego tarde, no con abc y el nuevo soporte Cyber Dragon!!!

    Jajajaja el guerrero Limus esta recibiendo mucha antecion hoy, tanto que lo publicamos doble!! xD
     
  9. MaAc94

    MaAc94

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    ¡Las cartas de Level 0! :965:
    Me encanta. Gracias, Konami, por ofrecernos lo más inesperado y trolear a los patterfags que joden tanto en 4chan con su "esto es obvio que van a imprimir" XD
    La verdad es que me gusta que sean bien genéricos y reciclables. Tendría que buscarlo, pero creo que pueden funcionar en un deck U.A. o uno de Ninjas. No, obvio que no serán meta ni nada por el estilo, pero sería divertido poder jugarlos.

    En fin, me agrada que hayan sacado el resto de Timelords y sus cartas trampas. El boost que le dieron a las trampas es genial, aunque no se suele tener a Timelords en el cementerio, pienso que aguantar la destrucción al menos una vez es algo necesario en el juego actual...donde literalmente las trampas ya no juegan un papel relevante.

    El nuevo link 4 me gusta, se va de frente a mi deck Skyfang para que le haga compañía al otro que poseo y ya se me olvidó el nombre(?)

    Y el ritual de Bastion a nadie le importa :maac94: Ok no, pero me divierte el meme de "¿y estas cartas de quién es?" XD
     
  10. Primario Endo

    Primario Endo

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    Es la unica carta que se publico doble en este tema xD
     
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  11. ~Axel~

    ~Axel~

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    Me hubiera ido muy bien en mi gadget anti meta cuando a Trollnami se le ocurrió prohibir el Pot of Avarice Ò.ó

    Desde que la vi en GX yo quería usarla, tenía un "no sé qué" que se me hacía llamativo y quería hacer un deck para él... ¡¡¡PERO TARDÓ 13 PUTOS AÑOS EN SALIR!!!
     
  12. Primario Endo

    Primario Endo

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    Esa carta tarde o temprano la van a liberar, ya tenemos monster reborn y Solem Judgment a 1, es seguro que en la siguiente o en la banlist posterior a esa, tengamos esa pot a 1/2
     
  13. Autor
    Universal

    Universal

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    De Misawa siempre he tenido dudas de por que lo "echaron " de la serie. Pensaba que a lo mejor es que no era popular en japón, pero estos ultimos años han estado sacando varias cartas de Misawa, así que no sé si fue por eso o no Xd
     
    • Me gusta Me gusta x 1
    Última edición: 16 Abr 2018
  14. MaAc94

    MaAc94

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    De hecho, lo primero que se me vino a la cabeza con la magia de la mano fueron los Ancient Gear.
    Aparte de que poseen muchos buscadores, no necesitan de más de una SS por turno y nunca caen mal el robo extra.

    Se perdieron tan cual su dueño en la serie y trama de Gx :maac94:

    No es por ofenderlos ni nada, no se lo tomen a mal, pero tampoco es que la cantidad de participantes aquí sea alta o un gran referente de la popularidad de algo.
    En 4chan, al menos, les encanta el meme de que Misawa no existe XD

    PD: Hasta Haselberry le quitó su puesto y diseño. ¿Pueden creer que durante la transmisión de Gx en Nickelodion, donde sólo veía capítulos al azar, por un momento pensé que Bastion se había bronceado la piel y se había convertido en un fanático de los dinosaurios? XD
     
  15. Primario Endo

    Primario Endo

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    Es que nosotros no somos 4chan :D .

    Lo gracioso es que Hasellberry viene para reemplazar a Chumly, no ah Bastion, creo que mas bien fue un trabajo en conjunto pues vuelve Chazz, Astro paso a ser recurrente, Aticus tambien, y luego Blair, luego otros 4 personajes mas, asi sucesivamente.

    Yo tambien me cuestiono eso, mas cuando tenían al seiyu de Misawa disponible para capitulos finales de la temporada 3, suposición mia pero es posible que hubiera existido un desacuerdo laboral que mermo la participación del personaje.


    Yo personalmente veo muy buenas estas adquisiciones, ahora solo se necesita a Epsilon y ya se podrán crear jugadas relativamente dinámicas e interesantes a base de lo que pudo dar el personaje.
     
  16. MegaMagner

    MegaMagner

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    Y ninguno lo suficientemente relevante o desarrollado, pero lo que si fueron sacos de boxeo para el malo de turno.
     
  17. Primario Endo

    Primario Endo

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    Chazz si fue desarrollado y Aticus relevante, pero es cierto, sacos de boxeo para que el malo de turno puedo exhibir sus cartas/arquetipo sin atributo.

    Que por cierto, tambien deberian salir ya, y el deck de darkess pese a que era aburrido, tambien, ya tenemos las cartas de Z-One y Zarc, es momento de completar los decks de los villanos de turno.
     
  18. MegaMagner

    MegaMagner

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    Yo prefiero que saquen soporte de Aporia y los Meklord, pero eso es algo utópico. Pero se vale soñar...
     
  19. Primario Endo

    Primario Endo

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    Como soy de esos que no vio mucho de la ultima temporada de 5D, ¿cuales son las cartas de aporia que no salieron para el TCG/OCG?
     
    Última edición: 16 Abr 2018
  20. MegaMagner

    MegaMagner

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    El mayor problema es que los Meklord eran 5 piezas y como los sacaron en 1 solo ya es difícil que saquen algo más pues lo que mucho queda son soportes puntuales para destruir los core o Aurora Draw.

    Podrían estar los core de Granel, Wisel y Skiel como buscadores o invocadores y una carta puntual para invocar a Mekanikle, pero no hay mucho más.

    Solo queda sacar 2 o 3 meklord más y mucho soporte para reanimarlos un poquito ya que las cartas del anime que se adaptaron y de ser cartas medianamente útiles pasaron a ser bastante malas.

    A si que no se, es utópico
     

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